I do not know what I'm doing wrong when checking collisions with kinematicbord2d!
The collision only works on the top of the enemy and not on the sides.
I put the CollisionShape 2D right and put this code at the enemy:
var colliding = get_collider()
But nothing works :/
When the enemy leans on the hero on the sides nothing happens, but when I jump and stay on top of the enemy, the prints happen.
Is this a bug? someone help me please?!