Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | PixelBread | |
Old Version | Published before Godot 3 was released. |
I just need to know if Area2D detects things on its own, or if only what is entering a child collisionShape2D. Working out a bug where something seems to be triggered by something else besides the collisionshape2D so I just need to make sure it’s not that, and I can’t find any information on it, thanks in advance!