I am trying to make a multiplayer game, but in some cases my testing devices does not connect to the host. I want the game to be run locally (no global server; everyone can host and people in the same LAN can join).
My testing devices:
-PC (Windows 11)
-Laptop (Windows 11)
Following tests were successful:
-Host: mobile, client: laptop or pc
-Host: pc, client: pc (multiple windows)
Following tests were not successful:
-Host: pc, client: laptop or mobile
-Host: laptop, client: pc or mobile
-All devices were in the same (W)LAN
-I use the 3.5.1stable on my pc
-The built-in signals "connectedtoserver" and "networkpeerconnected" do not get triggered so it seems like the programm is unable to connect
All in all I can not use any Windows device for starting a game.
I hope you can help me.