I am trying to move GridMap component and getting the following glitch:
I assume that something is wrong in my 3D camera configuration (it is orthogonal, near = 0.05, far = 4000) but I can not understand what exactly.
Could anyone please tell me what can be the reason of this glitch? Or tell me the name of this glitch and I believe Google helps me to resolve it.
My system info:
Linux iva-HP-250-G7-Notebook-PC 5.15.0-56-generic #62-Ubuntu SMP Tue Nov 22 19:54:14 UTC 2022 x8664 x8664 x86_64 GNU/Linux
My Godot info:
Thanks in advance