0 votes

Basically, I have an AnimatedTexture that I use in a TileMap to create conveyer belts. I want to have an export variable to set the direction of the conveyer belt, and it works perfectly fine. The thing is, I want to flip the AnimatedTexture when that export var is set to change the direction, or whatever. Is there a way to do that? Preferably by code.

Godot version 3.5.1 (stable)
in Engine by (20 points)

1 Answer

0 votes

Oh my god I am so stupid. I can just use the buttons on top to flip the tiles xD Welp, problem fixed now!

by (20 points)
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