Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | copy |
I want to use the godot engine to render a static 3D scene.
With some UI elements and camera movement the rendered image changes. Otherwise it is static.
Is there a way to disable the auto-rendering and only render on request by GDScript?
Keeping up the fps is power hungry and I would like to avoid it.
Thanks in advance for any advice.