Hello, I am making a game in Godot. The sprite needs to change it's appearance whenever I press an arrow. I made the sprite the child of the main sprite/default sprite, but whenever I toggle off the main sprite to show the child sprite, the child sprite hides with the main sprite. How do I make a child node's appearance toggle on it's own without being controlled by it's parent? Is it possible to do it on GUI, or should I simply use GDScript?