Topic was automatically imported from the old Question2Answer platform.
Asked By
timoschwarzer
Old Version
Published before Godot 3 was released.
Hello Godot community!
Is it possible to have an AnimationPlayer playing an animation towards a value?
For example, I have my Camera2D with zoom at 1.7|1.7, then the Player should animate from 1.7|1.7 to 1|1 (if my keyframe is 1|1). And if the zoom is 0.6|0.6 it should animate from 0.6|0.6 to 1|1.