0 votes

When using the AnimationPlayer to animate Positions of multiple Control nodes at once at a very low speed I get a very unfluent and stuttery movement. Changing the update method does not help.

Is that related to the Control nodes in general? I could convert the control Nodes to Node2Ds which will probably fix it. But I wanted to understand why it did not work with the Control nodes.

Godot version 3.5
in Engine by (36 points)

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