0 votes

In (Godot 3.5 only)
what i need help with is this
in scene SB. the character walks until he hits a pipe(pipe_down1 in my game)
it checks BT to see if it is true or false
if true loads Level-Sb1when the character hits the exit
(the exit checks to see if all the coins are collected (say 50) if so then (sets BT to false)
and loads SB )

if false sends the character to a space just pass the pipe

he the walks until he hits pipe_down2
it checks BT to see if it is true or false
if true loads Level-Sb2 when the character hits the exit
(the exit checks to see if all the coins are collected (say 50) if so then (sets BT to false)
and loads SB )

if false sends the character to a space just pass the second pipe

etc.. etc..

Godot version 3.5
in Engine by (51 points)

What an incoherent blabber.
State your problem correctly
what do you want to happen and what happens instead...

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