Hi, thanks for they reply! I actually just figured out what the problem was:
I changed the "user" folders (like pictures, documents, etc.) from my C:/ drive to D:/ in order to organize windows more to my liking. Apparently Godot 3.5 doesn´t like that, maybe it automatically creates some important hidden file in those "user" folders, so it crashed on me.So i changed it back and now it works again.
Weird issue, but its fixed now :)