Apply NavigationPolygon to all tiles in an autotile

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:bust_in_silhouette: Asked By Momo8289

I’m trying to setup pathfinding in my 2D game using a tilemap and Navigation2D. I’ve got quite a few tiles, and I need to adjust the Navigation polygon on them to tweak things. Is there a way that I can apply the polygon to all other tiles in an autotile automatically, so that I don’t have to set it for each individual one?