0 votes

I figure that it turns around itself when the value comes positive from negative. But I don't know the way to solve that.

Godot version 3.5rc2
in Engine by (27 points)

1 Answer

0 votes
Best answer

Make sure that the value doesn't change sign. Add 2 PI or subtract 2 PI from the value until the sign is the same.

by (7,939 points)
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