How to make a basker swinging on a moving point?

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:bust_in_silhouette: Asked By capt_sms

I’m making a game where you catch eggs into a basket. I have a point changing position and a basket attached to it. How would I make the basket to swing around depending on the position change of the point, like in real life it would on a hook?

:bust_in_silhouette: Reply From: DaddyMonster

You need PinJoint2D. Here’s a video tutorial: https://www.youtube.com/watch?v=p6HaqSVbkUw

And kidscancode covered it too: https://kidscancode.org/godot_recipes/physics/joints_2d/