0 votes

I've created a 3d sphere with the CSG node. How can I make this sphere hollow? That is, if I move the camera within the sphere, I'd like to still be able to see the sphere, instead of having it turn invisible.

Godot version v3.4.2.stable.official
in Engine by (53 points)

1 Answer

+1 vote
Best answer

Open material properties and find flag for culling and set it as disabled. If You are using shader material type there render_mode cull_disabled

by (5,651 points)
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