0 votes

I'm new to Godot, and I'm developing a VR application, where I can display/project multiple images on a 3d curved surface. For example, if I drag image towards left or right, the image should change orientation or inherit the curve that is around me. Basically, a curved display around where I can move around the images.

Something like this which is available on the Unity assets store: https://assetstore.unity.com/packages/tools/gui/curved-ui-vr-ready-solution-to-bend-warp-your-canvas-53258

Not sure if there's any other ways to accomplish this.

Godot version 4.0
in Engine by (19 points)

1 Answer

+1 vote
Best answer

The curved screen part is pretty simple. you can use a viewport texture on a mesh. try this sample scene I made.
Bent Screen Demo for Godot 4.0 via mediafire
I'm not too familiar with Godot 4.0

by (86 points)
selected by

Oh nice, this is exactly what I was looking for. Viewport texture on a mesh makes perfect sense. Thanks for this idea!

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