+2 votes

Screenshot

I tried multiple ways of declaring the 'i' or '_i' but it just isn't working

Godot version 3.3.2
in Engine by (179 points)

1 Answer

+1 vote
Best answer

get_children() returns an array of the child nodes, not an integer.

I believe you can just do this:

for child in lines.get_children():
        ray_col_check(child)

If you for some reason need an integer, use get_child_count() instead

for i in lines.get_child_count():
    ray_col_check(lines.get_child(i))
by (1,111 points)
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