Hi, I'm a web developer, and I'd be happy to contribute to this great project.
Thank you everyone for creating such a great project!
Whenever I'm here on Godot Q&A I find it always hard to read the questions and answers, and one of the reasons is that this website has no syntax highlighting. Code and text are blended together in a very hard to read result.
So, I have two questions:
- Is there any plan to move to some other platform, like discourse or something else alike?
- Is there any way I can suggest the introduction of syntax highlighting (even on this platform) and possibly contribute to it?
Example of how code looks now (using code sample pressing the { } button):
extends Node
export (PackedScene) var mob_scene = preload("res://Mob.tscn")
func _ready():
randomize()
func _on_MobTimer_timeout():
var mob = mob_scene.instance()
var mob_spawn_location = $SpawnPath/SpawnPathFollow
mob_spawn_location.unit_offset = randf()
var player_position = $Player.transform.origin
add_child(mob)
mob.initialise(mob_spawn_location.translation, player_position)
The indentation is totally messed up, and very time consuming to fix.
Another example, but using the ```` ` syntax:
```
extends Node
export (PackedScene) var mob_scene = preload("res://Mob.tscn")
func _ready():
randomize()
func onMobTimertimeout():
var mob = mobscene.instance()
var mobspawnlocation = $SpawnPath/SpawnPathFollow
mobspawnlocation.unit_offset = randf()
var player_position = $Player.transform.origin
add_child(mob)
mob.initialise(mob_spawn_location.translation, player_position)
```
Restating my questions:
- Is there any plan to move to some other platform, like discourse or something else alike?
- Is there any way I can suggest the introduction of syntax highlighting (even on this platform) and possibly contribute to it?