0 votes


I'm using godot 2.1.2 stable x64 on linux.
I have in my scene a PopupMenu and an ItemList.

I've created a theme where I specify the default font, and my two nodes are correctly told to use them.

The issue is that my ItemList text is not rendered the same way as the PopupMenu.

Does anyone have an idea for this issue ?

Best regards.

ItemList font is blurry

in Engine by (12 points)

I gave it a try, and it didn't look good https://github.com/godotengine/godot/issues/8022

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