so i am new to Godot and i was watching this tutorial on how to make a simple 2d platformer. everything was going well until i created a floor. the floor consisted of a staticBody2d and a collision shape 2d and the sprite. when i saved the scene and i was going to drag it into the main scene with the player. it automatically parented the floor to the player and i couldnt get it out of the player. someone please help, i would greatly appreciate it.