Going from CPUParticles => Particles doesn't yield the same result?

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:bust_in_silhouette: Asked By profjle

I’ve tried to convert some CPUParticles to Particles. I’ve done it to a few and they don’t translate exactly, despite having the same properties on both of them.

Here is one of the cases with the flags.

CPUParticles vs. Particles
Completely different types of rotations are made with the same flags. If I convert the particle with the button on the tool bar for particles, it will produce that CPUParticle once again which makes no sense to me.

I also encountered another issue trying to get the rotations that I have on the CPUParticles onto the Particles where the Particles meshes would flicker. I couldn’t reproduce that one (after making a few changes to the Particle scene) but if I get it again, I’ll make sure to reply under this post.

Here’s a demo (Version 3.4.2.stable.mono) if someone wishes to try/catch something I didn’t