0 votes

I'm making an RPG-like game with an overworld, but I need this answer. If I have buildings that the player can walk into, how can I switch back to the overworld scene and place the player properly?

Godot version 3.4.2
in Engine by (31 points)

1 Answer

0 votes

Look in to singletons. They will store information between scenes, so just put the player's new position in one.

by (7,923 points)

i know about singletons, i am just wondering how to use them in this way.

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