How to make a mesh/sphere with shader material be double sided so I can be inside the sphere and see the shader?

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:bust_in_silhouette: Asked By animanoir

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So I have a shader material in a sphere working great, but I want that to be visible inside.

:bust_in_silhouette: Reply From: Inces

right under shader_type spatial ; enter :

render_mode cull_disabled ;

Thank you very much! You helped me a lot!

Wolchy | 2023-05-14 21:52