Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Steely Wing |
I want to use C# steam to implement class NetworkedMultiplayerPeer
(because I want to use the RPC ways with C# steam).
But NetworkedMultiplayerPeer
cannot be inherited in C# (C# cannot access it’s constructor), I try several ways but no success. I don’t know much in C++.
- I tried to extend
MultiplayerPeerGDNative
, but it’s method cannot override in C# - I want to create a GDNative module to expose
MultiplayerPeerGDNative
, but I don’t know how to let C# can extend it, I GoogleMultiplayerPeerGDNative
cannot found example. - I have read issue-3460 about GDScript