I want to use C# steam to implement class
NetworkedMultiplayerPeer (because I want to use the RPC ways with C# steam).
NetworkedMultiplayerPeer cannot be inherited in C# (C# cannot access it's constructor), I try several ways but no success. I don't know much in C++.
- I tried to extend
MultiplayerPeerGDNative, but it's method cannot override in C#
- I want to create a GDNative module to expose
MultiplayerPeerGDNative, but I don't know how to let C# can extend it, I Google
MultiplayerPeerGDNative cannot found example.
- I have read issue-3460 about GDScript