How do I get my model to pivot without having 2 models appear?

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:bust_in_silhouette: Asked By djskidds

What i did was, I exported the model from blender into godot using the process from this video https://www.youtube.com/watch?v=qwz9aPdVoFg&t=3255s Then I also copied the coding from this video https://www.youtube.com/watch?v=dcCzKHTxflo however, when i put the model and the animation player under pivot it also takes the glb file and imports a model on top of the model from the pivot. I’m new to this and not sure how to fix this issue any help would be greatly appreciated.