Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | Lloydangifer | |
Old Version | Published before Godot 3 was released. |
I try to display some image in a gui and i use a textureframe. After setting the texture via a script, the image show in real size and set_size() doesn’t seem to work for resizing it.
Edit: i want to make the image smaller than its real size