Forgive me if this is a very simple question!
I'm trying to make an Area2D collide with a ball (with a rigidbody2d attached).
I'm instantiating a line of these balls from another Node (named Line) through code but the signal isn't being triggered.
Both have CollisionShape2D's attached
If I add the ball in not through code, the signal kicks off.
I can't find anything in the documentation to help with this?
Sorry if this isn't enough info, if you need anymore happy to provide it!