0 votes

Is it possible to configure Godot to use VSCodium, the fork of Visual Studio Code which removes its telemetry/branding, instead of Visual Studio Code? If so, how would I go about doing so?

Godot version 3.4 mono
in Engine by (12 points)

1 Answer

+1 vote

You use it the exact same way one would use vscode, by changing the Exec Path in the External tab in Editor Settings to an appropriate location.

https://docs.godotengine.org/en/stable/getting_started/editor/external_editor.html

by (450 points)
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