Is it possible to make Godot save vars in a file as human readable?
var file = File.new()
file.open("./thisfile.txt", File.WRITE)
file.store_var(position) #Unreadable
file.store_string(str(position))
file.close()
If I open the created file with notepad or whatever, the first store creates unreadable text. This also happens with store of numeric types, such as float and double.
Is there a way to make it so that Godot saves the vars, or anything that isn't a string, as plaintext that can be edited manually later?