Attention | Topic was automatically imported from the old Question2Answer platform. | |
Asked By | scovelme | |
Old Version | Published before Godot 3 was released. |
I have a sprite that moves around, with a camera as its child. The camera also has a sprite as its child. Basically what I want to happen is when the camera moves, the child sprite moves with it. Instead what currently happens is the child sprite moves with the parent sprite of the camera, and not the camera itself.