+1 vote
Why my TextEdit instance is so small? I instantiated it with the following code:

func parsebegin(object):
var textedit = TextEdit.new()
textedit.text = "test"

What I have: https://ibb.co/SXDJr7c

Godot version Godot 3.3.3
in Engine by (22 points)

1 Answer

+3 votes
Best answer

I'm guessing that's because you didn't set the rect_min_size of your TextEdit, so it just gets shrunk as small as possible.

by (7,839 points)
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