+1 vote

I have tried using the FileDialog node, but the file system shown, in any of the three access values - Resources, User environment, and File system - is of a virtual file system inside the web browser, not the native file system.

There seems to be a way of loading files before the Godot program starts but I want to get files into the program from within the program.

Thank you!

Godot version 3.3.3
in Engine by (13 points)

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