0 votes

Tried to filter out tracks *IK, *Ctrl and *Roll using filter script:

-Skeleton:*IK, -Skeleton:*Ctrl, -Skeleton:*Roll

but it keeps importing those tracks.

Tested with Kenney's Character Assets (idle.blend -> idle.glb -> Godot)

Can anyone confirm that this is an error in importer or my filter script is wrong?

Godot version 3.3.3
in Engine by (15 points)
retagged by

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