As the title says, when I play the game in godot by pressing F5 the music plays fine.
When I export to OSX though, I get the following error:
ERROR: set_file: Condition ' err ' is true. returned: err
ERROR: setup: Condition ' p_channels!=1 && p_channels!=2 && p_channels!=4 && p_channels!=6 ' is true. returned: ERR_INVALID_PARAMETER
ERROR: _load_stream: Condition ' !stream_valid ' is true. returned: ERR_UNCONFIGURED
Note the game still works, the sound effects work etc, just not the music. Any ideas?
EDIT: I should mention, the file is definitely checked as a resource to export.