0 votes

Hi, I'm trying to convert this shader tutorial made in blender to Godot shader.

I need to use the noise texture as a normal map, in the tutorial it's used a bump node, what would be the relative in Godot Graph Shader?

Godot version 3.3.2
in Engine by (63 points)
edited by

1 Answer

+2 votes

Hi,
just check the "As Normalmap" option in the NoiseTexture rollout.

by (3,932 points)
Welcome to Godot Engine Q&A, where you can ask questions and receive answers from other members of the community.

Please make sure to read How to use this Q&A? before posting your first questions.
Social login is currently unavailable. If you've previously logged in with a Facebook or GitHub account, use the I forgot my password link in the login box to set a password for your account. If you still can't access your account, send an email to webmaster@godotengine.org with your username.