How to convert a noise texture to a Normal Map

:information_source: Attention Topic was automatically imported from the old Question2Answer platform.
:bust_in_silhouette: Asked By JayJay99

Hi, I’m trying to convert this shader tutorial made in blender to Godot shader.

I need to use the noise texture as a normal map, in the tutorial it’s used a bump node, what would be the relative in Godot Graph Shader?

:bust_in_silhouette: Reply From: klaas

Hi,
just check the “As Normalmap” option in the NoiseTexture rollout.