0 votes

Hi! I just started studying godot and as part of my training I decided to make an analogue of a retro game.
How to temporarily disable collision when falling on a tile?
An example when the collision should work (green bridge) - https://www.youtube.com/watch?v=XMgywSXe5yc&list=PLG7RIKbZdMmDDI-UxeL-AbrEC1T8uL6Qr&t=53s
An example when the collision needs to be disabled (green bridge) - https://www.youtube.com/watch?v=XMgywSXe5yc&list=PLG7RIKbZdMmDDI-UxeL-AbrEC1T8uL6Qr&t=49s
My current code - https://github.com/beliys/klad

in Engine by (17 points)

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