+1 vote

Video here
So basically I'd like to fix a part of my HUD to a part of the screen. Kind of like every game right? The camera follows the player but the HUD stays in a fixed position.

One bonus if I may. I've set those floor instances each to the same group in the node->groups but they are not getting grouped... I've tried adding the same group to the parent node. Or do I just need to create a empty node and just toss them all there? I mean to visually group them in the editor under the same category.

in Engine by (23 points)

1 Answer

+7 votes
Best answer

You want to create a CanvasLayer node, and put those controls in there.

by (5,276 points)
selected by

Note that CanvasLayers do not render to viewports with rendertarget on (just saying).

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