0 votes

I made a sidescroller and chose 3D since I don't like the tilemap system and 2D art but in 3D i have a strange glitch which appears very rarely but it still happens sometimes. By jumping on a platform (Static Body) may player (Kinematic Body) falls through every single platform. As said, it happens rarely but still.

Project

And here a proof that I'm not crazy, at the end of the video:

Videoproof

Godot version 3.3.2
in Engine by (139 points)
edited by

1 Answer

0 votes

Just me being an idiot. The collision made my player move on the z axis, slightly but enough. velocity.z = 0 is enough to prevent this.

by (139 points)
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