sure but have you watch the second video ?
there the code here :
extends KinematicBody2D
const UP = Vector2(0, -1)
var motion = Vector2()
var speed = 200
var mspeed = -200
func physicsprocess(delta):
if Input.isactionpressed("uiright"):
motion.x = speed
elif Input.isactionpressed("uileft"):
motion.x = mspeed
elif Input.isactionpressed("uiup"):
motion.y = mspeed
elif Input.isactionpressed("uidown"):
motion.y = speed
else:
motion.x = 0
motion.y = 0
motion = move_and_slide(motion,UP)
pass
if Input.is_action_pressed("Slowmo"):
Engine.time_scale = 0.1
else :
Engine.time_scale = 1
if Input.is_action_pressed("Reset"):
get_tree().reload_current_scene()
and
there
is
the
IMAGE :
https://we.tl/t-y9hZvLtrSW
just a question,du you live in london ?