0 votes

I want to take float inputs from users through keyboard. I used SpinBox but it rounds the input value. Also if using SpinBox how to get rid of increment and decrement buttons and how to custom style its text.

Godot version 3.3
in Engine by (12 points)

1 Answer

0 votes

SpinBox-es are best used for a quick (coarse) input. For your task, it seems easier to just slightly customize plain LineEdit.

extends LineEdit

var value : float = 0.0 # export as needed

func _ready() -> void:
  connect("text_changed", self, "_on_LineEdit_text_changed")

func _on_LineEdit_text_changed(new_text: String) -> void: # "text_changed" signal handler
  if new_text.is_valid_float():
    value = float(new_text)
  else: # optional rollback to last good one
    self.text = str(value)

Just notice, floats have natural precision limits

by (1,438 points)
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