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Hello, I'm trying to spawn an item from the inventory node, but I want to spawn the item using the player's position as a starting point. How would I access the player node to get its position? Thanks in advance!
Scene tree

This was my attempt at getting the players position:
code

Godot version 3.3
in Engine by (19 points)

1 Answer

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Best answer

after trial and error found the answer:

var playerNode = gettree().getroot().get_node("./World/Ysort/Player")

by (19 points)
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