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Asked By | TobiLa |
I tried various ways of getting the launcher icon to display right, but nothing seems to be working.
This is the icon I want to set:
I configured the icon and separated foreground background into own pngs and configured it in the export options.
But no matter what I do, the icon always looks like this in my launcher:
The workaround described here ( Godot 3.2 Android exported icon is cropped - Archive - Godot Forum ) by JordanMotta is also not working for me, as it produces the following error during export:
Execution failed for task ‘:processReleaseManifest’.
Manifest merger failed : Attribute application@icon value=(@mipmap/icon) from AndroidManifest.xml:31:210-244 is also present at AndroidManifest.xml:31:210-244 value=(@mipmap/icon_launch). Suggestion: add 'tools:replace="android:icon"' to element at AndroidManifest.xml:16:5-25:19 to override.
Adding tools:replace="android:icon didn’t do the trick sadly, same error
It was working for me using another app in Godot 3.2