0 votes

Hi,

I need to check if the node linked to my script is equals to a global variable

but how do I get the node linked to my script ?

thanks

Godot version 3.3
in Engine by (36 points)

2 Answers

0 votes
by (3,389 points)
0 votes

actually it's just about using self

if(Global.currentPlayer==self):

global being a singleton and currentPlayer assigned on startup to a root particular node

by (36 points)
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