+1 vote

I think the tilemap collision shapes used to be visible in debug when Visible collision shape is on before v3.3. Is there any option to turn on the visible for tilemap collisions in v3.3? Thank you.

Godot version v3.3
in Engine by (244 points)

1 Answer

+1 vote
Best answer

Found the setting. There is a Show Collision option under Tilemap setting, once it's ticked, the Tilemap collision shows.

by (244 points)
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