Hey :D
Does anyony know, why the AnimationPlayer
of a sprite(Sprite1
) can also handle another node (Sprite2
), which is a sibling to Sprite1
?
Structure:
_ Root
_ _ Sprite1
_ _ _ AnimationPlayer
_ _ Sprite2
It seems, that I don't understand the concept of the AnimationPlayer
.
I assume, that here in the docs lies the solution, but I don't understand it.
Could someone give other sources of explanation or break it down for me, please? :D