0 votes

I was wondering if I can add a key of tilemap where it contains every single tile on the screen. In that way, I can easily change the tiles without so many lines of code

Godot version 3.3
in Engine by (386 points)

I don't understand the question :-/

1 Answer

0 votes

There's not a way to key tilemap cells. But you can submit a suggestion here: https://github.com/godotengine/godot-proposals

Edit: Alternatively, create an export variable with a setget function that sets the tilemap cells and key that.

by (7,952 points)
edited by
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