0 votes

Hi everyone,

my save-load system works if there is already a save-file stored, but my program crashes if it doesn't.
Although I have my DataManager.gd on AutoLoad, I have the impression that the program crashes even before the Script is loaded (but I might admittedly be very wrong here). That is because it crashes on the func _ready(): of a CheckboxButton, the Debugger telling me Invalid get index 'Anothercheckbox' (on base: 'Dictionary').

This is the code in the Button.

extends Button
# a checkbox, so saving if toggle on or off

export var toggle = false

func _ready():

    DataManager.load_data()
    if DataManager.data["Anothercheckbox"].has("checkbox_whatever"):
        toggle = DataManager.data["Anothercheckbox"]["checkbox_whatever"]

And this is the (complete) code of my saveload:

extends Node
# this is my DataManager.gd on AutoLoad res://DataManager.gd

const file_name = "save-in-res.data" # not in "user" for now...
var data = {}

func _ready():
    load_data()


func load_data():

    var file = File.new()

# added this block:
####################################
    if not file.file_exists("res://"+file_name):
        print_debug('file [%s] does not exist; creating' % "res://"+file_name)
        File.new()
        save_data("res://"+file_name, {})
####################################

    if file.file_exists("res://"+file_name):
        file.open("res://"+file_name, File.READ)
        data = file.get_var()
        file.close()
    else:
        data = {
            "Checkboxes": {},
            "Settings": {},
            "Anothercheckbox": {}
        }

func save_data():
    var file = File.new()
    var error = file.open("res://"+file_name, File.WRITE)
    file.open("res://"+file_name, File.WRITE)
    if error == OK:
        print ("ERROR = OK")
        file.store_var(data)
        file.close()
    if error != OK:
        print ("Saving FALIURE!")

Originally I hadn't had the "added block" in there, but everything works if there already the save-file exists. However, as it crashes on some "Dictionary" message, I have the impression that the Button looks for the entry even before the DataManager can create the file (or that there is no " checkbox_whatever" in it). As I say, I'm certainly not sure if the order of the sequence could even be the problem.

A problem within the added block however is the last line save_data("res://"+file_name, {}), because it throws the error Too many arguments for "save_data()" call. Expected at most 0. So I need to # the line, but... don't I need it?

All in all I think that there is no save-file being created in case there is none yet or, in case it is, it's not being "completed" with yet not saved dictionary-entries. High hopes that it's just a minor thing I'm (the code is) missing! Can anybody help me out here?

Godot version 3.2.3
in Engine by (492 points)

1 Answer

0 votes

I cleanup your file (not tested) but removes some problems

  • filename
  • save_data does not need argument
  • File.new() too many times

Hope this helps and if so mark the answer appropriately.

const file_name = "res://save-in-res.data" # later replace by "user"
var data = {}

func _ready():
    load_data()

func load_data():
    var file = File.new()

    if not file.file_exists(file_name):
        data = {
            "Checkboxes": {},
            "Settings": {},
            "Anothercheckbox": {}
        }
        save_data()

    if file.file_exists(file_name):
        file.open(file_name, File.READ)
        data = file.get_var()
        file.close()

func save_data():
    var file = File.new()
    var error = file.open(file_name, File.WRITE)
    if error == OK:
        print ("ERROR = OK")
        file.store_var(data)
        file.close()
    if error != OK:
        print ("Saving FALURE!")
by (642 points)

Thanks for your comment and sorry for my late reply.

I'm trying around with your (perhaps absolutley working) suggestion and still get the same error/crash. The save-file is indeed being created, but it appears that the dictionary in data is not properly done... I assume that the values to be saved for their respective keys are not dicts themselves, but I'm at a loss at this point, trying to figure out what and how it still needs to be done.

As soon as I know more...

EDIT: ...knowing more!

Your code works perfectly.
Quite a long testing-story short: in the end the line

if DataManager.data["Anothercheckbox"].has("name-it-as-you-wish"):

turned out crucial. So obvious, of course, but still, without it, things break in case there's not yet a save-file created. (And I can't say why I erased it here and there in the first place...)

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