So I'm making my first game i Godot engine, and liking it so far. Everything worked, but then i added another "enemy" to the game, and since I have been unable to get it to work. I made a new scene for testing, and I can't figure out what is wrong.
2d view of testing scene:
The "error"/the collision:
So as you can see, it collides with... itself?
The collision position (350,450) is the position of the Parent Node:
Everything worked before, but I probably f*cked something up along the way. Any help is very much appreciated