Edit of asset "Realtime SVG Rasterizer" Accepted
Old/Current | New/Edit | |
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Title | Realtime SVG Rasterizer | |
Description |
This plugin uses 4.2's new Image from SVG to allow the game to automatically handle re-rasterizations on scale changes for things like a camera with vectors. Before, you'd have to either create a large rasterization of the SVG and use mipmaps (which might end up being slightly blurry). |
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Category | 2D Tools | |
License | Apache-2.0 | |
Repository Provider | GitHub | |
Repository Url | https://github.com/merovi-labs/svgtexture2d | |
Issues Url | https://github.com/merovi-labs/svgtexture2d/issues | |
Godot version | Godot 4.2 | |
Version String | 1.7 | 1.4 |
Download Commit | 1efc62f0a3bc9f057892ce489188faa64f075a7b | 80569c2e3aa2486855317f2bbbb2a145aa260ceb |
Download Url (Computed) | https://github.com/merovi-labs/svgtexture2d/archive/1efc62f0a3bc9f057892ce489188faa64f075a7b.zip | https://github.com/merovi-labs/svgtexture2d/archive/80569c2e3aa2486855317f2bbbb2a145aa260ceb.zip |
Icon Url |
https://raw.githubusercontent.com/merovi-labs/svgtexture2d/main/addons/merovi.svgtexture2d/svg_icon.png
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