Edit of asset "ShaderV - 2D Visual Shader Node Library (Godot 3)" Accepted

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Title ShaderV - 2D Visual Shader Node Library (Godot 3) ShaderV - 2D Visual Shader Node Library (Godot 3)
Description Adds many premade effects (such as noise, blur, emboss, zoom, custom shapes, etc.) to build-in VisualShader editor. Fully compatible with GLES2 and canvas (2D) fragment shaders.
You can find basic usage examples in the "addons/shaderV/examples" folder.

Copy the contents of "addons/shaderV" into the same folder in your project. Custom visual shader nodes work the same way as standard visual shader nodes.
Category Shaders
License MIT
Repository Provider GitHub
Repository Url https://github.com/arkology/ShaderV
Issues Url https://github.com/arkology/ShaderV/issues
Godot version Godot 3.5
Version String 1.3 1.2
Download Commit b1b594c5037b141333ce59138c189fb3fc78afee e6b1f07837dee5768817a96ced475ff1f66a2134
Download Url (Computed) https://github.com/arkology/ShaderV/archive/b1b594c5037b141333ce59138c189fb3fc78afee.zip https://github.com/arkology/ShaderV/archive/e6b1f07837dee5768817a96ced475ff1f66a2134.zip
Icon Url https://raw.githubusercontent.com/arkology/ShaderV/godot-3.x/addons/shaderV/shaderV_icon.png